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Dean Stevenson

Gameplay Engineering Lead at SuperNatural Studios

Dean Stevenson is an experienced professional in the field of gameplay engineering and software development, currently serving as the Gameplay Engineering Lead at SuperNatural Studios since June 2020. Prior roles include Senior Software Engineer and SRE Lead at Kabam, as well as Senior Software Engineer at Capcom Game Studio Vancouver, where Dean contributed significantly as the studio physics lead. Dean's diverse background encompasses positions at major companies such as Microsoft, where involvement included physics and gameplay for Kinect Sports, and Electronic Arts, where contributions spanned across various titles, including physics and gameplay for NHL, SSX series, and Skate!. Dean has extensive experience in software engineering, specializing in physics and gameplay systems, demonstrated through roles at multiple gaming studios over the past two decades.

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