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Markus Pasula

Engineering Lead at Supercell

Markus Pasula has a diverse work experience spanning over two decades. Markus started their career as a Development Coordinator at Riot Entertainment in 2000. From there, they worked as a Game Programmer at Mr. Goodliving Ltd in 2003 before transitioning to the Demoscene, where they worked as a Programmer in various demo groups. In 2003, they returned to Mr. Goodliving as the Technical Director, overseeing the development and publication of mobile phone games.

Pasula then joined RealNetworks in 2007 and held multiple roles, including Head of Technology, Mobile Games and Head of Technology & Customer Operations EMEA, Mobile Games. During this time, they managed technology development teams and game programming teams at Mr. Goodliving Studio. In 2010, they became the Head of Studio at Mr. Goodliving, responsible for directing mobile games development and distribution technology.

In 2011, Pasula became the CEO of Grand Cru Ltd, where they led the company vision, built the team and culture, secured funding, and gained expertise in mobile F2P games, monetization, performance marketing, analytics, and liveops. Markus also served as a game lead on projects including Supernauts and Star Thunder.

In 2018, Pasula took on the role of Game Lead & CTO at Grand Cru, primarily focusing on leading the Star Thunder team and its vision and design. However, the company decided to shift its focus solely to Battlejack, and Star Thunder did not undergo a proper soft launch.

Most recently, in 2019, Pasula joined Supercell as a Game Developer and later became the Game Lead. Their specific responsibilities and achievements in this role are not provided.

Outside of their professional work, Pasula has been active in the VJ scene as a Hobbyist VJ, performing live visuals for music concerts and festivals. Markus has also developed their own tools for live visuals.

Markus Pasula began their education in 1998 at the University of Helsinki, where they pursued a field of study in Computer Science. Markus spent a significant amount of time at this institution, however, it is unclear when they completed their degree.

In 2006, Markus Pasula enrolled in a one-year program at ARTO, Helsinki, known as Further Education for Producers and Leads of the Finnish Game Industry. Here, they focused their studies on the field of games. Markus successfully completed this program in 2007.

Based on the provided information, it is unknown whether Markus Pasula obtained a degree in Computer Science from the University of Helsinki or if they pursued any further education beyond the program at ARTO, Helsinki.

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