Andrew Payne has a diverse work experience in the gaming and technology industry. Andrew is currently working as the Technical Director at Super Evil Megacorp since June 2020. Prior to this, in 2015, Andrew founded Parallax Red and served as the Director of Engineering.
From December 2017 to June 2020, Andrew worked as the CTO at Denali Publishing LLC, where they not only managed teams and published games but also performed hands-on development for game titles on both the client and the server, as well as data collection and pipelines. Before that, from December 2017 to November 2019, Andrew worked as the Acting CTO at Triller.
Andrew also has experience working as a Principal Software Engineer at KIXEYE from October 2015 to December 2017, and as the Director of Client Engineering at 20XR, Inc. in 2015.
Furthermore, Andrew worked as an Engineering Manager at GREE International, Inc. from March 2013 to July 2015, where they played a crucial role in building top-quality, high engagement free-to-play mobile games.
Prior to that, Andrew worked as a Senior Software Engineer at Electrified Games from May 2010 to March 2013, as well as at Mind Control Software from September 2008 to May 2010, and at SpaceClaim from December 2006 to June 2008.
Overall, Andrew Payne has extensive experience in various roles within the gaming industry, ranging from technical leadership to software engineering and management.
Andrew Payne completed their BSc in Computer Science from the University of Exeter between 1998 and 2001. Andrew then pursued a PhD in Computer Science at Loughborough University from 2003 to 2007.
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