Albin Thunström has a diverse work experience that showcases their expertise in animation, game development, and engineering. Albin is currently working at Stunlock Studios as a Technical Animator, where they started as an Animation Intern and progressed to the role of Junior Technical Animator. Albin has also worked as a Guest Speaker at Stockholms universitet, where they shared their knowledge and experience as a Technical Animator, focusing on animation layering and physics simulation techniques. Prior to that, they undertook a Bachelor Thesis at Tobii Dynavox, where they collaborated with experts in the eye tracking industry to write a thesis on gaze-controlled combat in RPG games and developed a point-and-click prototype using Unity. Albin gained valuable experience as an ICT Engineer at Ericsson, where they independently created an interactive 3D map for Mobile World Congress and worked on mobile and Augmented Reality (AR) applications. At McDonald's, they worked as a Restaurant Crew Member, handling various tasks and demonstrating strong cognitive and social skills. Albin's work experience reflects their proficiency in animation, game development, engineering, and customer service.
Albin Thunström started their education in 2013 at NTI Gymnasiet, where they obtained a Gymnasieexamen in "Estetik och Media" in 2016. Afterwards, they attended Stockholm University from 2016 to 2019, graduating with a Bachelor of Science degree in "Computer Game Development." Most recently, from 2019 to 2021, Albin attended Futuregames, focusing on becoming a 3D Artist.
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