ÂÜÀòÂÒÂ×

Giang Tống

Senior Software Engineer at Studio Gobo

Giang Tống is a Senior Software Engineer at Studio Gobo since July 2023, specializing as an engine programmer on an unannounced AAA project. Prior to this role, Giang worked at Double Eleven Limited from October 2020 to July 2023 as a Programmer and Acting Lead Programmer, focusing on Switch optimization for an unannounced AAA project and developing new gameplay features in C++ for Prison Architect's DLCs. Giang's experience includes positions as a Gameplay Programmer at Rogue Sun and Netspeak Games, and as a Unity Gameplay Programmer at Hiker Games Studio, contributing significantly to the Arena of Survivors project. Earlier roles involved game development at Tofu Games Studio as a Unity Gameplay Programmer, where work included refactoring legacy code and creating gameplay systems for Galaxy Gunners: Adventure. Giang began a career in game development as an Intern Unity Programmer at Hiker Games Studio after earning a Bachelor's degree in Computer Science from Hanoi University of Science and Technology and completing an exchange program at Tokyo University of Agriculture and Technology.

Links


Org chart