Mick Sanderson has extensive experience in quality assurance and game development, currently serving in QA roles at StoryToys and Touch Press Inc. since 2014 and 2015, respectively. Previous positions at Codemasters, where Mick contributed as a Technical Level Designer and Dev QA for multiple F1 titles, and at several other studios, including Swordfish Studios and Kuju Entertainment, showcase a robust background in testing and level design. Key responsibilities have included creating test plans, conducting functional testing, managing bug tracking systems, and ensuring product quality through various stages of development. Mick's career spans over two decades in the gaming industry, underscoring a strong commitment to quality and attention to detail.
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