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Reina Sweet

Tech Design Architect & Co-founder at Sprocket Games

Reina Sweet has a solid background in the gaming industry, working at Sprocket Games as a Tech Design Architect & Co-founder since 2022. Prior to this, Reina spent several years at Riot Games, where they held various roles including Senior Technical Game Design Manager from 2020 to 2022, Senior Technical Game Designer from 2018 to 2020, Technical Game Designer from 2016 to 2018, and Associate Technical Designer from 2015 to 2016. Reina also has experience as a Software Engineer and Contract Web Developer at Riot Games. Before working at Riot Games, Reina had their own software engineering business from 2009 to 2011.

Reina Sweet attended Van Buren Technical Institute from an unspecified time and completed a field of study in Computer Programming/Programmer, General. Following this, in 2006, they enrolled in the Art Institute of San Francisco to pursue Media Arts and Animation. No specific degree information was provided for either institution.

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