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José Bobillo

Head of Art at Sophya

José Bobillo is the current Head of Art at Sophya. Prior to that, they worked as an Internship Artist at ESCAV Escuela Superior de Comunicación Audiovisual from May 2020 to July 2020. There, they worked on the creation of a mobile game to be released on Android. They used Unity 3D, Photoshop, Aseprite, Blender and Trello. From October 2019 to October 2020, they worked as a Software Engineer at FinancialForce. And from November 2018 to July 2019, they worked as a Freelance Software Developer at NGLOBA. There, they created a computer system capable of extracting data from the internet, managing it and using it for commercial purposes. They used Javascript, NodeJS and Puppeteer to extract data from the Internet and use them and MongoDB as a server to manage the data. From May 2017 to May 2018, they worked as a Research Assistant at Instituto de Microelectrónica de Sevilla IMSE-CNM. Finally, from February 2016 to April 2016, they worked as an Internship Student at everis.

José Bobillo reports to Vishal Punwani, CEO. Some individuals on their team include Ana Marí - Graphic Artist, Daniel Sanchez - Graphic Artist. José Bobillo works with Colton Neves - Product Lead, Sehr Taneja - User Experience and Research, and Eddy Walda - Game Engine Lead.


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