Travis Martin is an experienced game and level designer currently working at Snowed In Studios Inc. since May 2017, where responsibilities include designing levels and consulting on game design for various projects. As a self-employed narrative game designer since February 2010, Travis initiates game projects with industry colleagues, focusing on story and universe creation. Additionally, Travis has a background in playwriting, having been selected for Infinitheatre's Playwrights' Unit and co-writing four plays with Playwright Hero, along with a shortlist for the Montreal Noir Play Competition. From April 2005 to June 2016, Travis acted in theatre, film, and television under Glenn Talent Management. Furthermore, as a co-founder of Fabulam Games from August 2012 to March 2014, Travis developed the game Chromatose while managing all aspects of game design and development. Educationally, Travis holds a D.E.C in Level Design from Cégep de Matane and a DEC in Professional Theatre from Dawson College.
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