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Arseni Golovinski

Level Designer at Slipgate Ironworks

Arseni Golovinski has several years of experience in the gaming industry. Arseni started their career in 2016, working independently and studying game development. From 2017 to 2018, they worked as a Level Designer for DoorZ, where they focused on improving gameplay systems and mechanics in a VR shooter game. In 2018, they joined IgroTek as a Level Designer, developing content for a multiplayer vehicle-based shooter game. From 2019 to 2020, they worked for Team Serpico as a Game Designer, contributing to a PvP arcade football game. In the same year, they also participated in Ludum Dare 45 as a pixel artist and level designer. From 2020 to 2021, Arseni worked for TapLab as a Game Designer, primarily focusing on mobile casual and hypercasual games. In 2021, they joined PolyAmorous as a Level Designer and Game Designer, working on multiple PC/console games driven by lore and exploration. Arseni continued their Game Design career at Draw Distance in 2022, working on a thriller TPP shooter game. Currently, Arseni is employed at Slipgate Ironworks as a Level Designer.

Arseni Golovinski pursued their bachelor's degree in Architecture at MGASK from 2007 to 2011. Recently, in October 2021, they obtained a certification in English proficiency with a score of 72/100 (C2 Proficient) from EF Standard English Test (EF SET).

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