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Sam Izzo

Principal Software Engineer at Sledgehammer Games

Sam Izzo has a diverse work experience in the gaming industry. Sam is currently employed as a Principal Software Engineer at Sledgehammer Games since October 2021. Prior to this role, they worked as an Expert Software Engineer at the same company from October 2019 to October 2021.

Before joining Sledgehammer Games, Sam co-founded Polyphonic LP Pty Ltd in May 2016 and served as the Technical Director. The company focuses on creating games that blend music and digital gameplay across different platforms.

Sam also has extensive experience as a Director at Horse Drawn Games Pty Ltd, where they worked on game and tool development for multiple platforms since September 2013.

In addition, Sam has worked as a Contract Programmer for various companies, including self-employment from July 2013 to June 2014, Tantalus Media from July 2012 to June 2013, VeRSI from March 2012 to June 2012, and Conduct HQ from September 2011 to February 2012.

Earlier in their career, Sam worked as a Senior Programmer at Blue Tongue Entertainment from April 2005 to August 2011, where they were involved in gameplay, tools, and engine development. Sam also contributed to various game projects, including barnyard, de Blob 1 and 2, Homefront, and an unannounced title.

Sam's work experience also includes a role as a Programmer at Invarion from January 2004 to March 2005, and as a Data repair technician at SpatialInfo in 2001.

From 1998 to 2002, Sam Izzo attended RMIT University. During this time, they pursued a B.AppSci(Comp.Sci) degree and a B.Eng(Comp.Sys.Eng) degree, both with honors. However, the specific field of study is not provided.

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