Maxime Carles is a skilled Level Designer with a wealth of experience in the gaming industry. With a background in Information Technology and Game Design, Maxime has worked on notable titles such as Call of Duty Modern Warfare III, Rainbow Six Mobile, Modern Combat Versus, and Gangstar New Orleans. At Sledgehammer Games, Ubisoft Montréal, and Gameloft, Maxime showcased their expertise in designing and implementing game maps, missions, in-game events, and AI systems. With a strong focus on quality assurance and a talent for creating engaging gameplay experiences, Maxime's contributions have been integral to the success of various gaming projects.
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