Evan Hort is a Principal Game Designer at Sledgehammer Games, with extensive experience in multiplayer level design for the Call of Duty franchise, including titles such as Call of Duty: MW3, Warzone, and Vanguard. Prior to this role, Evan served as a Senior Level Designer at Kaos Studios, contributing significantly to the multiplayer levels of Homefront. Previous experiences include positions at Blizzard Entertainment, where Evan worked on Starcraft Ghost, and Swingin' Ape Studios, where contributions were made to Metal Arms: Glitch in the System.
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