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Damon Rayner

Lead Technical Artist at Sledgehammer Games

Damon Rayner has a diverse work experience spanning over several companies and roles. Damon began in 2004 as a Contract 3D Artist/Rigging at Airside and then moved on to work as a Contract Motion Tracking TD at the Jim Henson Creature Shop - Cambden/London. In 2005, they joined Criterion Games as a Senior Artist and later became a Contract Senior/Technical Artist at Sony Computer Entertainment Europe. Damon then joined Deep Fried Entertainment as an Art Director before transitioning to Krome Studios, where they served as a Lead Artist/Lead Technical Artist. In 2011, they joined Robert Bird Group as a Senior 3D Designer before moving to Wooga in 2013. At Wooga, they worked as a Lead Artist/Lead Technical Artist until 2017. Damon then joined Snowprint Studios AB as a Technical Art Director (Berlin Studio) and later became an Art Director. Currently, they are working as a Lead Technical Artist at Sledgehammer Games since 2022.

Damon Rayner pursued their education starting from 1996 to 1999 at the University of Canberra, where they obtained a Bachelor of Industrial Design degree. Later, in 2000 to 2001, Damon attended the Academy of Interactive Entertainment and completed an Advanced Diploma of Screen and Media.

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