Alexander Kintner has a diverse range of work experience in the art and design industry. Alexander started their career as an intern at Family Guy Online, where they worked as a 2D concept artist and designed mini game challenges. Alexander then worked at GAMBIT as a Game Artist and at Hasbro as a Creative Design Intern. After that, they joined Hasbro as an Associate Product Designer, where they collaborated with teams and art directed vendors to create 2D concept designs and models for promotional materials and products. Alexander also worked as a Concept Artist at Capacity, leading visual development and collaborating with a team to create striking 2D and 3D assets for video game promotional content. As a freelancer, they illustrated diverse projects for clients such as Paramount Pictures, Universal Studios, and Hasbro Universe. Notably, they were selected as the sole concept artist for two Hasbro Universe Writers Rooms. Most recently, Alexander joined Expletive Studios as a Lead Concept Artist and Co-Founder, where they played a significant role in developing a post-apocalyptic online first-person shooter/card game combination, crafting visual assets, and art directing music, sound effects, and game design. Currently, they are working at Singularity 6 as a Senior Concept Artist.
Alexander Kintner obtained a Bachelor's degree in Illustration from the Rhode Island School of Design. Alexander attended the school from 2010 to 2014.
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