Sergey Andreev has multiple years of experience working as a software engineer in various companies. Sergey started their career at ЦНИИ робототехники и технической кибернетики in 2013, where they participated in creating simulators for autonomous robotic devices. Sergey was responsible for working with specifications, task planning, and introducing new features. In 2015, Sergey joined Tech Round as a Middle/Senior Unity3D/C# Developer. Sergey'smain responsibilities included developing features, fixing bugs, and communicating with remote teams. Sergey then moved to ShapesXR in 2020, where they took on the role of Senior/Tech Lead Unity3D/C# Developer. Here, they fully designed and implemented core systems for VR apps, such as input, interactions, and UI. Sergey is proficient in Unity3D, C#, ASP. NET, AWS, Java, and Objective-C.
Sergey Andreev completed their Bachelor's degree in Mechatronics, Robotics, and Automation from Peter the Great St.Petersburg Polytechnic University in the years 2009-2013. Following their undergraduate studies, they pursued a Master's degree in the same field at the same institution, graduating in the years 2013-2015.
Links
Sign up to view 0 direct reports
Get started