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Julio Flores

Ios Developer at Shape

Julio Flores is an experienced developer with a diverse background in software and game development. Currently serving as an iOS Developer at Shape since April 2021, Julio specializes in creating apps utilizing RealityKit 2, ARKit 5, and Metal Shading Language. As a Software and Game Developer for the General Conference of Seventh-day Adventists since February 2019, Julio works on a multi-platform hybrid game leveraging Unreal Engine 4 and C++. Previous roles include Software Engineer at ArcTouch, where projects involved notable clients like HP and Warner Bros, and various positions as a developer focusing on C#, Objective C, and VB.NET. Julio holds a degree in Audiovisual Communication from Centro Universitário Braz Cubas.

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