Daniel Nilsson currently serves as an ´¡´Ú´Úä°ù²õ³¦´Ç²¹³¦³ó at Science Park Skövde, where the focus is on coaching individuals interested in launching businesses within the gaming and IT/Tech sectors. Prior experience includes roles as a Project Manager at multiple organizations such as Usify and Fishy Minds, overseeing projects from initiation to completion. Additionally, Daniel has experience as a Parkförvaltare at Wennergrens and HSB, as well as a founder of Fishy Productions, with expertise in visual communication and project management. Educational qualifications include a Master of Social Science and a Bachelor of Arts in Culture and Media Production from Linköping University, and prior studies at University West.
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