Viktor Fomin is an experienced programming professional specializing in game development and C++. Currently serving as a Rendering Programmer at Saber Interactive since March 2017, Viktor has contributed to notable projects such as SnowRunner and has also worked as a Game Engine Engineer on World War Z. Prior to this role, Viktor was a C++ Tools Developer at UNIGINE, where responsibilities included bug fixes and improvements for demos, engines, and editor tools. Viktor's career began at VDA LLC, working as a C++ Developer on cross-platform projects for desktop and servers, and as a Full Stack Developer focusing on website services improvements utilizing Linux, PHP, MySQL, JavaScript, and jQuery.
Sign up to view 0 direct reports
Get started