Alexander Chebochakov is a seasoned Technical Artist with extensive experience in the gaming industry, currently working at Saber Interactive since September 2017 on the co-op shooter World War Z for PS4, Xbox One, and PC. Prior to this role, Alexander served as Lead Technical Artist at Nival, focusing on feature planning and implementation for the PC game Blitzkrieg 3. Alexander's expertise includes a comprehensive background as a VFX Artist at Game Insight, Social Quantum, and ONI Studio, handling the complete VFX pipeline for various titles across iOS, Android, and PC platforms. Alexander's career began at Nival, where significant contributions to the VFX pipeline for Blitzkrieg 3 were made from June 2011 to May 2014.
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