OÄŸuz Emir is a skilled Technical Animator with extensive experience in the gaming and animation industries. Currently employed at Rokogame Studios, OÄŸuz focuses on optimizing animation pipelines and character rigging for an unannounced FPS Shooter game. Prior roles include 3D Animator at PÄ° GAMES, where OÄŸuz created 3D and camera animations for a PC game, and Founder/Animator at Hexa Studio, demonstrating leadership and creativity in various animation projects. Additional experience includes 3D Generalist work for BluTV, creating animations for a documentary, and roles in video editing and graphic design. OÄŸuz continues to enhance professional knowledge through ongoing studies in Communication and Media Studies.
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