The Art and Animation Team at Retro Studios plays a crucial role in bringing game environments and characters to life through visually stunning art and seamless animations. This diverse team, comprising lighting artists, concept artists, animators, and VFX specialists, collaborates to create immersive worlds and compelling narratives, ensuring that each visual element aligns with the game's design vision. Their expertise in both technical and artistic aspects ensures high-quality graphics and engaging player experiences in Retro Studios' games.
Beverly Garland
Art Producer
Bryan Erck
Senior VFX Artist
Chad Orr
Senior Lighting Artist
Chris Medina
Level 2 Environment Artist
David Chen
Technical Animator
David DeCoster
Senior Environment Artist
David Salaiz
Level 4 Character Artist
Dax Pallotta
Technical Staff Animator
Jordan Johnson
UI Engineer
Koen Wooten
Cinematic Lead
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