David DeCoster has worked as a Senior Environment Artist at Retro Studios since 2016. Prior to that, they worked as an Environment Artist at Trendy Entertainment LLC from 2012 to 2016, where they were responsible for modeling and texturing modular environment sets, props, set pieces, pets and weapons, and creating tiling textures and texture atlases. David also acted as the primary environment artist on two full maps and owned several sections of multiple other maps. From 2008 to 2012, they worked as a Graphic Designer at Sysco Kansas City. David also worked as a Graphic Designer and Intern at Associated Wholesale Grocers from 2006 to 2008.
David DeCoster obtained their Bachelor of Fine Arts in Illustration from the University of Kansas between 2004 and 2008. David then went on to pursue a Master of Interactive Technology in Art Creation for Games at The Guildhall at SMU between 2010 and 2012.
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