Mihail Daskalov has been working in the field of graphic design since 2013. In 2013, they worked as a 3D designer/ modeler at Creative Center in Sofia, Bulgaria, where they were responsible for texturing realistic and fictional models in Zbrush and Maya, as well as editing video material and creating visually stunning commercials. In 2014, they worked as a Graphic Designer at Nätverket SIP, where they were responsible for designing marketing material for both printing and web use, updating and managing social media, and documenting and planning events for young people all around Europe. In 2015, they did an internship as a 3D Modeler at Masthead Studios, where their responsibilities included high and low poly modelling and texturing of the models, following strict concept design. In 2016, they worked as a UI Designer at PlayMagic ltd, where they were responsible for creating GUI (graphic user interface) design for video games on multiple platforms, as well as working with 3D model optimisation and texturing and game engine software like Unity. From 2017 to 2023, they worked as an Art Director and Visual Designer at Insert Coin, and is currently working as a UI Artist at Resolution Games.
Mihail Daskalov completed a Bachelor's degree in Visual Arts from NBU between 2008 and 2012. Mihail also attended the 36 соу "максим горки" high school between 2003 and 2008, where they studied Linguistics.
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