Adam Trosper has had a varied and successful career in the gaming industry. In 2007, they began studying Game Art & Design at the Illinois Institute of Art. In 2010, they began working at Hazardous Software Inc. as a 3D Modeler / Texture Artist, where they created 3D models for in-game use and produced many of the textures for models created by other team members. In the same year, they began working at Reflection Software as Director of Content Development, leading a team of developers to create highly-interactive and entertaining eLearning content. In 2016, they became an Independent Game Developer as part of a small team, utilizing all of their skills to create a successful indie game.
Adam Trosper attended The Art Institutes from 2007 to 2010, graduating with a Bachelor of Fine Arts (B.F.A.) in Game Art and Design.
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