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Max Andreassen 🇬🇧🇦🇺

Senior Software Engineer at Ready Player Me

Max Andreassen has a diverse work experience in software engineering and entrepreneurship. Max is currently working at Ready Player Me as a Lead Software Engineer, where they are involved in developing a cross avatar platform for the Metaverse. Prior to that, Max worked at Oakbrook as a Lead Software Engineer, where they were responsible for leading a team and managing stakeholders. Before that, they worked as an Indie Hacker at Andreassen, focusing on creating MicroSaaS products with a goal to achieve substantial monthly recurring revenue. Max also worked as a Software Engineering Consultant at Pickr, where they provided training and support to the team members and led development on the ValidateIQ image recognition product. Max initially joined Pickr as a Software Engineer, where they contributed to building the API powering the platform. Max started their career as a Software Developer at Purple Tuesday Limited, working on various projects using technologies such as Xamarin, Angular, and C#. Max also had a successful freelancing career as a C# developer, building web apps and mobile games for clients in Norfolk.

Max Andreassen attended Dereham Sixth Form from 2015 to 2017 where they pursued A Levels in Maths, Further Maths, and Computer Science, achieving an A* grade in each of these subjects. Additionally, in 2016 and 2017, Max undertook an EPQ (Extended Project Qualification) focused on Genetic Algorithms in Machine Learning.

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