Bertrand Cavalie is a Lead Programmer 3D Engine, Associate Lead 3D Engine, and Senior Graphics Engineer at QUANTIC DREAM. bertrand previously worked as a 3D Technology Engineer at RealFusio. Bertrand studied at Université Paul Sabatier Toulouse III, earning a Master's degree in Multimedia & 3D Imaging in 2008. In their role at QUANTIC DREAM, bertrand played a key role in developing shaders for skin, hair, eyes, teeth, and cloth, as well as various post processes and low-level optimizations for Detroit Become Human. Additionally, bertrand is known for their expertise in engine tinkering.
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