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Lo?c Leroux

Chief Technical Officer at PopScreen Games

Lo?c Leroux has extensive work experience in the gaming industry. Lo?c started their career at Coktel as a Programmer in 2003. In 2004, they joined Vivendi Games Mobile as a Programmer and later became a Framework Programmer, where they contributed to the development of the company's games and in-house engine. In 2009, Lo?c co-founded BulkyPix and served as the Lead Game Developer, working on various games and leading the initial development of the company's cross-platform engine. Lo?c later transitioned to the role of R&D Lead Developer, focusing on the evolution of the internal game engine and analysis of new platforms. From 2016 to 2019, Lo?c worked at gumi Europe as a Lead Programmer, starting as a senior client developer and eventually becoming the lead developer of a part of the client team. Lo?c was responsible for implementing new game features, updating the engine, and developing the network system for client-server interactions. Currently, Lo?c is the Chief Technical Officer at PopScreen Games, a position they have held since November 2019.

Lo?c Leroux pursued their education in the field of Computer Science. Lo?c completed their DUT degree at Paris-Sud University (Paris XI) from 1999 to 2001. Following this, they went on to earn their Master's degree from the same university, specializing in Computer Science, from 2001 to 2004.

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