Benjamin Furmanek has a diverse range of work experience in the gaming industry. Benjamin currently works as a Game Designer at PopScreen Games since November 2020. Prior to that, they were a Lead Game Designer at NOLA from October 2019 to August 2020.
Furmanek also has experience working at Magic Pockets as a Game Designer from October 2016 to October 2019. During their time there, they worked on games such as Tennis World Tour and Sports Party, which were released on various platforms.
In addition, Furmanek worked as a Level Designer intern at Magic Pockets from December 2015 to July 2016, where they contributed to the development of Cartoon Network: Battle Crushers.
Before entering the game industry, Furmanek gained experience as an Exhibitor at VPCOM, where they participated in the Videogame Story exhibition in June and July 2014.
Benjamin Furmanek pursued their education in a structured manner. In 2011, they enrolled at Pierre and Marie Curie University, where they earned a Bachelor's degree in Sciences de la vie by 2013. After completing their undergraduate studies, they furthered their education by enrolling at ISART DIGITAL Paris in 2013.
At ISART DIGITAL Paris, Benjamin completed a Mastère de Game Design program, specializing in Concepteur de jeux / Game Design / Level Design. Benjamin dedicated himself to this program for three years, terminating their studies in 2016.
Therefore, Benjamin Furmanek attained a Bachelor's degree in Sciences de la vie from Pierre and Marie Curie University in 2013 and concluded their studies with a Mastère de Game Design from ISART DIGITAL Paris in 2016.
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