Sergey Madekin is a Full Stack Engineer and Client Development Specialist at Pixonic since July 2018. Prior to this, Sergey worked as a Unity Developer at Ðйвик from July 2012 to July 2018, where Sergey was involved in developing internal tools in Java, creating plugins for Maya, prototyping games, and working on the game Sky Clash: Lords of Clans 3D. Sergey graduated from Moscow Technical University of Communications and Informatics in 2013 with a degree in Applied Mathematics.
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