Jonas Gaulia is a seasoned professional in the field of technical animation with extensive experience spanning over two decades. Currently serving as a Technical Animator R&D at Eschatology Entertainment since February 2023, Jonas previously held the same title at FragLab from January 2019 to February 2023, where leadership was demonstrated on the Lumberyard Game Engine project for Amazon. Prior to that, experience included roles as a Senior 3D Animator focusing on VR projects at Timecode and as a 3D Generalist at 3drt Art Group, managing full product development cycles. Early career highlights include contributions as a Senior 3D Artist on WW2 FPS projects at Electronic Paradise and various design positions from 1998 to 2003. Educational background includes studies at Vilniaus Kolegija/University of Applied Sciences.
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