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Mark Troyer

Chief Technology Officer at Perfect Storm Studios

Mark Troyer has extensive experience in the gaming industry, with their most recent role being the Chief Technology Officer at Perfect Storm Studios since September 2021. Prior to this, they worked at Manticore Games Inc. as a Senior Software Engineer from January 2018 to July 2021, where they played a significant role in building foundational systems and features for the platform. Mark also founded Engineered Games Inc. in 2017, where they built a custom cross-platform game engine and developed three prototype games using the engine.

Before that, Mark served as a Principal Software Engineer at Rocket Games, Inc. from September 2014 to March 2017. Mark was also a Senior Software Engineer at TapZen from June 2013 to August 2014, where they worked on a cancelled tablet game and built game services using .NET with MongoDB and Redis in Azure. Mark was the Co-Founder and Lead Engineer at Iron Rebel Studios from December 2012 to June 2013.

Earlier in their career, Mark was a Principal Software Engineer, Lead Senior Software Engineer, AS3/PHP Game Developer, and iPhone Developer at Zynga from 2008 to 2012. Mark also worked at I-play as a Developer from 2006 to 2008, where they developed games for iPhone, created demos for embedded devices, and converted titles to Windows Mobile. In addition, Mark was the owner of RDXGames, where they created and promoted their personal game engine, as well as created video tutorials for aspiring programmers.

Overall, Mark Troyer's experience includes roles in software engineering, game development, and leadership positions, showcasing their expertise in the gaming industry.

Mark Troyer attended Sierra College from 2003 to 2004, where they studied Computer Science and General Education courses. In 2005, they briefly attended Cerro Coso, focusing on Game Art and Design.

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