Rob Swinburn is an accomplished Principal Technical Artist at Payload Studios since August 2017, bringing extensive experience in the gaming industry. Previous roles include 3D/Technical Artist as a freelancer, Senior Technical Artist at Zoe Mode, and Senior Artist at Hooplo Media and Zoe Mode. Swinburn has also worked as a freelance artist for Attractive Games and served as Lead Artist at Headstrong. Early career experience includes Senior/Lead Artist positions at Razorback Developments, and Artist roles at Hotgen and Etchinghill Studios.
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