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Rob Swinburn

Principal Technical Artist at Payload Studios

Rob Swinburn is an accomplished Principal Technical Artist at Payload Studios since August 2017, bringing extensive experience in the gaming industry. Previous roles include 3D/Technical Artist as a freelancer, Senior Technical Artist at Zoe Mode, and Senior Artist at Hooplo Media and Zoe Mode. Swinburn has also worked as a freelance artist for Attractive Games and served as Lead Artist at Headstrong. Early career experience includes Senior/Lead Artist positions at Razorback Developments, and Artist roles at Hotgen and Etchinghill Studios.

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