Max Feuerriegel has a wealth of experience in the art industry. Max began their career in 2008 as an Internship Corporate Design at Cornelsen Schulverlage GmbH. Max then moved on to Visualdart. Co. Ltd in 2013 as a 3D Environment Art Intern, where they learned industry workflows in texture painting, lowpoly modeling in handpainted and realistic styles. From 2015 to 2021, Max worked as a Freelance Lead Game Artist at 2Awesome Studio, a Freelance Unity Tech Artist at zoobe message entertainment GmbH, a Lead Game Artist at TreasureHunt, a Lead Artist at Hordes.io, and a Lead Artist at Wargaming. Max also worked as a Freelancer at Golden Skull Art from 2012 to 2021. Most recently, Max has been working as a Freelance Lead Environment Artist at Pahdo Labs since 2021.
Max Feuerriegel obtained their Abitur from Bertha-von-Suttner Oberschule in 2007. Max then went on to earn a Bachelor of Arts (B.A.) in Game Design from Hochschule für Technik und Wirtschaft Berlin in 2014. Currently, they are enrolled in a Psychoanalysis and Psychotherapy program at HPA - Heilpraktiker Akademie Deutschland & Lehrinstitut für Psychotherapie, which is expected to be completed in 2022.
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