Nic Costa is a highly experienced software engineer currently serving as a Staff Software Engineer at Packetcraft, Inc. and a Game Developer for the Virtual Civilization Initiative. Previous roles include Senior Software Engineer at Roku Inc., where Nic led the development of an advanced IPC framework and improved Bluetooth UI performance, and Principal Application Engineer at Pelion, focusing on customer-driven software customization. With significant experience at ARM, Qualcomm, and Bigfoot Networks, Nic has managed cross-functional teams, designed advanced AI systems for network traffic classification, and developed embedded applications. Nic holds a B.S. in Computer Science from The University of Texas at Austin.
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