Brian Jennings has a diverse professional background in quality assurance in the gaming industry. Brian has held various managerial and leadership roles in companies like Disruptor Beam Inc., Stomp Games, and Rockstar New England. Brian has experience managing internal and external testing teams, coordinating testing efforts, setting testing priorities, and ensuring builds are released without critical errors on multiple platforms. With a Bachelor of Arts in Physics and Classical Civilization from Wheaton College Massachusetts and a UNIX Administration/C/C++ Programming Certificate from Worcester Polytechnic Institute, Brian has a solid educational foundation to support their professional expertise.
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