Oliver Cannon has a strong background in the gaming industry, with experience ranging from QA testing to community management and production roles. Oliver has worked at various companies such as Offworld Industries, SkyBox Labs, and Hothead Games, where Oliver has played key roles in developing and launching successful projects like Squad, Minecraft updates, and various franchises. Oliver's expertise includes project management, team empowerment, risk mitigation, community building, and quality assurance. Oliver holds a diploma in Game Design from Vancouver Film School.
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