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Artyom Yakimov

Technical Artist at Mundfish

Artyom Yakimov is a skilled Technical Artist with extensive experience in game design, primarily utilizing Unreal Engine 4. Currently employed at Mundfish since March 2021, Artyom has held similar roles at Wargaming and IgroTek, where expertise in level design, level art, and technical artistry was developed. Previous positions include contributions to Octopus Games and Magisterion, focusing on procedural generation, optimization, and shader development. Additionally, Artyom has a background in motion design from freelance work between March 2010 and February 2014, utilizing software such as Houdini, After Effects, and Nuke.

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