Gregory Thomas has a diverse background in 3D rendering and visualization, animation, and technical illustration. Gregory has worked as a 3D Renderer/Visualization Artist at MooreCo Inc., where they created photo-realistic environments and product renders for sales and marketing materials. Gregory also worked as a 3D Rendering/Visualization Artist at gregthomas3d.com, providing 2D and 3D renders, motion design, animations, and illustrations for various global clients. Gregory has experience as a Multimedia Designer at Aquent Studios and a Graphics Advisor (Contract) at Dell, where they developed drafts and final deliverables, participated in client meetings, and supported graphic design solutions for IT products. In addition, they have worked as an Animator at Cadillac Jack, completing 10 game titles, and as a Technical Illustrator at Systran Inc., generating technical illustrations. Gregory's experience also includes a role as an Environment Artist at Pi Studios, where they worked on game asset modeling, texturing, and UV mapping.
Gregory Thomas has a background in computer science from Southern Illinois University, Carbondale. Additionally, they have obtained a Bachelor of Applied Science in Animation from Westwood College-Dupage, specializing in the field of Animation. The exact years of attendance and graduation for both institutions are not specified.
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