Matthew Whitrock is an experienced Principal Software Engineer at Major League Baseball since December 2015, where responsibilities include building tools and services that enhance the baseball experience. Prior roles at Major League Baseball include Senior Software Engineer and Software Engineer, both focused on similar objectives. Before joining Major League Baseball, Matthew worked at Bottomline Technologies from July 2010 to December 2015, contributing as a Software Engineer on the PartnerSelect platform for claims litigation vendor management and as a Production Support Engineer for global cash management platforms. Matthew's early experiences include internships at Bottomline Technologies, Boston University Music Organizations, and the Town of Smithtown. Matthew holds a Bachelor of Arts degree in Computer Science from Boston University, completed in 2010.
Links
Sign up to view 0 direct reports
Get started