Vincent Nicopolsky is a seasoned software developer with extensive experience in game development and programming education. Currently serving as Lead Developer at Mirego since December 2020, Vincent previously worked at Rogue Factor as a Generalist Programmer, contributing to the development of "Necromunda: Underhive Wars" on Unreal Engine 4 and managing a team focused on UI and code. Prior to that, Vincent taught game programming at ISART DIGITAL Montréal, covering essential programming concepts and guiding students in project management. Additional experience includes roles at Meetic, Maltem Consulting Group, ACENSI, Tikilabs, and 360Learning, encompassing a diverse range of programming languages and frameworks including PHP, C++, and Python, along with agile project methodologies. Vincent holds degrees from ISART DIGITAL and EPITECH, with a focus on Information Technology.
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