Saverio Ruggieri is an experienced professional in game design, currently serving as Principal Tech Gameplay & AI Designer at Milestone s.r.l. since November 2019, where responsibilities include managing the design and implementation of advanced Gameplay and Neural AI technologies for racing games. Ruggieri has a strong background in neural network algorithms, self-driving agents, and optimizing production workflows within the gaming industry. Previously, Ruggieri held roles as Senior Tech Gameplay & AI Designer and Gameplay & AI Designer at Milestone, contributing to the development of driving aids and AI behaviors. Ruggieri's academic credentials include a Bachelor of Engineering in Computer Software Engineering from Politecnico di Milano and a Master of Computer Science in Videogame Design from Università degli Studi di Milano. Additional experience includes a backend programming internship at Byte-Code S.p.A and a system technician role at BM Matera.
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