Maxim Efimov is experienced in the field of 3D artistry, having worked for various companies such as Melsoft, Ulysses Graphics, Wargaming, and more. With a background in creating both low and high polygon models, baking maps, and texturing, Maxim Efimov has a solid foundation in CG artistry. Their expertise also extends to 2D art and lead roles in project management within the gaming industry.
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