Maria Vasilenok has worked as a Narrative Designer for various companies including Melsoft, Flyin Dogs, 1C Entertainment, and Vizor Games. Maria has experience in narrative design for games such as "Family Island," "The Tales of Bayun," "King's Bounty 2," and "Klondike Adventures." Maria has created storylines, dialogues, game scenes, in-game texts, and documentation for different projects. Maria has also worked on quest development, locations concepts, and collaborated with game designers. Maria briefly worked as a teacher at Belarusian State University of Informatics and Radioelectronics, teaching "Industry of computer games." Maria holds a Bachelor's degree in Information systems and technologies (in game industry).
Links
Sign up to view 0 direct reports
Get started