Roberto Razuri is a skilled 3D Artist with experience across multiple companies in the gaming and medical simulation industries. Currently employed at Mass Virtual since April 2023, Roberto previously worked as a 3D Generalist and Graphics Developer at Creative Veteran Productions, where responsibilities included creating and revising 3D assets for simulations and advertising. At Razor Edge Games, experience involved modeling, UV mapping, and implementing 3D assets for various game engines, alongside revising models to meet high standards. Additionally, work at Shiver Entertainment included optimizing 3D characters and environments for the Nintendo Switch and ensuring quality by addressing visual bugs in assets. Roberto holds a Bachelor's degree in Game Art from Full Sail University, earned between 2015 and 2017.
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