Vladimir Skoblo is an experienced AI Programmer at MADFINGER Games, a.s. since November 2020, focused on developing an unannounced FPS for PC using Unreal Engine and supporting the mobile Unity-based competitive FPS game, Shadowgun War Games, along with other titles like Shadowgun Legends. Prior experience includes a role as a Unity Developer at Lightmap from February 2018 to October 2020, where responsibilities involved implementing gameplay features, integrating third-party SDKs, and developing native plugins for both iOS and Android. At Skill Cap, from November 2013 to January 2018, Vladimir contributed to board game development with a focus on game features, user retention systems, and analytics integration. Additional experience as a Software C# Engineer was gained at EmeryGrid and the Rostov branch of JSC "NIIAS" from 2008 to 2013. Vladimir holds a Master’s Degree in Automatics, telemechanics, and communication from Rostov State Transport University, earned between 2004 and 2009.
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