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Vladimir Skoblo

AI Programmer at MADFINGER Games, a.s.

Vladimir Skoblo is an experienced AI Programmer at MADFINGER Games, a.s. since November 2020, focused on developing an unannounced FPS for PC using Unreal Engine and supporting the mobile Unity-based competitive FPS game, Shadowgun War Games, along with other titles like Shadowgun Legends. Prior experience includes a role as a Unity Developer at Lightmap from February 2018 to October 2020, where responsibilities involved implementing gameplay features, integrating third-party SDKs, and developing native plugins for both iOS and Android. At Skill Cap, from November 2013 to January 2018, Vladimir contributed to board game development with a focus on game features, user retention systems, and analytics integration. Additional experience as a Software C# Engineer was gained at EmeryGrid and the Rostov branch of JSC "NIIAS" from 2008 to 2013. Vladimir holds a Master’s Degree in Automatics, telemechanics, and communication from Rostov State Transport University, earned between 2004 and 2009.

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