Joshua Good is a highly skilled Senior Software Engineer at Lost Boys Interactive, specializing in architecting gameplay systems for an unannounced multiplayer AAA game in Unreal Engine. With extensive experience at Imangi Studios as a Gameplay Engineer, Joshua led engineering initiatives, mentored interns, and collaborated with multidisciplinary teams on projects such as Temple Run: Legends. Prior roles include QA Automation Engineer at Red Hat, Teaching Assistant at North Carolina State University, and Software Engineer Intern at Blackbaud. Joshua holds a Bachelor of Science in Computer Science with a concentration in Game Development from North Carolina State University.
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