Jacob Labeots

Gameplay Programmer at Lost Boys Interactive

Jacob Labeots is a Senior Software Engineer at Lost Boys Interactive since March 2019, where responsibilities include addressing core technology issues and advising on system architecture, with a focus on graphics programming and optimization within Unreal Engine. Prior experience includes serving as a Gameplay Programmer at PUBG Corp, contributing to several major releases, including the Karakin map and related features, as well as working at Human Head Studios on The Quiet Man, where Jacob developed a subtitle system and handled localization in 27 languages. Educationally, Jacob holds a Bachelor's degree in Computer Science from the University of Wisconsin-Green Bay and an Associate of Arts and Sciences from the University of Wisconsin Sauk County.

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