Wai Yeh Leung is a Senior Character Artist at Larian Studios, with extensive experience in character creation and asset management, including mentoring roles. Since joining Larian Studios in 2011, Wai Yeh Leung has contributed to the critically acclaimed Baldur's Gate 3, and previously worked on Divinity: Original Sin 2 and Divinity: Original Sin. Earlier experience includes serving as an Environment Artist at Larian Studios from 2004 to 2010, where Wai Yeh Leung focused on modeling and texturing low-poly assets for various video games. Educational background includes courses in anatomy for artists and CG workshops, alongside a degree from the Institut supérieur d'Architecture 'Saint-Luc' de Bruxelles.
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