Martin Martelletti is an experienced combat designer currently working at Larian Studios on an unannounced project, with a notable contribution to the combat design of Baldur's Gate 3, including the creation of 42 combat encounters and 6 boss fights. Prior to Larian Studios, Martin held the position of Combat Game Designer at Deep Silver FISHLABS, where responsibilities included engine editing and NPC design. Martin has also served as Game Producer and Product Manager at Pixowl, in various game design roles focused on blockchain gaming at Escuela Da Vinci, and has a background as a game designer at Etermax and Silky Smooth Studio. Martin holds an Associate’s Degree in Videogame Design and Development from Escuela Da Vinci and a high school diploma in Business Administration and Management.
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